I was pouring through some python files today and I noticed the xSimpleImager file. After taking a look at things in Plasmashop and PRPExplorer, if I'm correct the imagers in the pubs, display a dynamic texture map, created seperately from the Materials and Layers, and the xSimpleImager python file imports that texture map and displays it on the imager object, based on the information contained in the SDL file for the age?
How far are we from being able to make Dynamic Texture maps? Is the Dynamic texture maps something that can be created with blender, and implemented through PyPRP?