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Footstep sound region problem

Posted:
Fri Nov 16, 2007 3:23 am
by Kierra
Specifically, I'm having trouble with footstep sound region #17, maintainer's stone. I wanted to try it to see what it sounded like, but every time I entered the region, it would crash the game completely.
Is there a bug?
~Kia
Re: Footstep sound region problem

Posted:
Fri Nov 16, 2007 3:37 am
by Trylon
hm, probably a bug.
I know there are issues with the region stuff in PyPRP and that appearently footstep regions are broken somehow in the latest version.
Re: Footstep sound region problem

Posted:
Fri Nov 16, 2007 10:42 am
by Pryftan
In one of my original test ages, it'd crash whenever it was set to deeper water instead of a puddle. But I knew people have gotten that one working, so I figured it was a fluke. Unfortunately I haven't had time lately to test things in the latest version.. (other than toggling NoFog, which is pretty nice for skies and such)
Re: Footstep sound region problem

Posted:
Fri Nov 16, 2007 4:39 pm
by Paradox
There may be some issues with the positioning of the regions, and soft volume regions seem to be broken to a degree as well.
Re: Footstep sound region problem

Posted:
Fri Nov 16, 2007 6:30 pm
by Kierra
as soon as I changed the region back to 11, it worked just fine.

~Kia