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Fix my age please

PostPosted: Sun Jul 06, 2008 3:05 pm
by Dakro
I have exported, and rexported, and rexported, and rexported, and rexported, and rexported, and I just can't get this age to work. I honestly am considering just trashing this thing because I have NO idea what's left to do to fix it.

I UV mapped all the textures and yet it STILL has texture errors. I think it might just be something I did, I'm honestly not sure what to do anymore. Anyone up for the task of trying to get it to work?

Re: Fix my age please

PostPosted: Sun Jul 06, 2008 3:55 pm
by andylegate
Dakro, if you want, you can PM me the blend file and I can try to take a look and see what might be wrong.

Re: Fix my age please

PostPosted: Sun Jul 06, 2008 4:02 pm
by Nek'rahm
Andy, I swear, you should be given the job of being GoW Head of Debug XD

Though I admit, when I was working with Blender a while ago, I would get errors that seemed unfixable. Happens with all blending programs, and they're hard to fix unless you're really fluent with the program.

Re: Fix my age please

PostPosted: Sun Jul 06, 2008 4:26 pm
by andylegate
I just dabble in Ages as a hobby.

My REAL job is: Evil Master MInd of the Guild Of Maintainers.

Here's a photo of me at my last job when I ran KAOS:


Image

But just like my last job, I have these Special Agents over here with Shoe Phones always prying into my Veil of Secrecy!!!

Re: Fix my age please

PostPosted: Sun Jul 06, 2008 10:14 pm
by Grogyan
Dakro wrote:I have exported, and rexported, and rexported, and rexported, and rexported, and rexported, and I just can't get this age to work. I honestly am considering just trashing this thing because I have NO idea what's left to do to fix it.

I UV mapped all the textures and yet it STILL has texture errors. I think it might just be something I did, I'm honestly not sure what to do anymore. Anyone up for the task of trying to get it to work?


I can only surmise that you forgot to load the image in the "Texture Buttons" "F6"
also make sure that in the "Editing Buttons" "F9", look at the "Link and Materials", below where it says "Materials, you should have 1 Mat 1
Its easy to miss it, and it was thanks to Robert to help me with another bug that I saw this

All textures must have materials attached to them, all objects must have a material as well, all objects also need to have the image loaded in the UV editor as well as the Texture buttons

Seems weird to me how many places you have to associate a texture with just to keep the plugin happy