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Problems with putting music in my age.

Posted:
Mon Jul 07, 2008 9:11 pm
by Jamey
Ok, I've been trying to load up my mono 16 bit .wav file into Blender, but it won't play when I go into the age. The name is under 12 characters, an OGG is in the sfx uru folder, and the Wav sample that I'm putting into Blender is in the streaming cache. And everything seems to run smoothly in Blender (ever since I make the name less than 12 characters, I stopped getting the red box over the file), but when I export, my music isn't playing.
Can you all lend me a helping hand plz? Any help will be HIGHLY appreciated.
Thanks!
Re: Problems with putting music in my age.

Posted:
Mon Jul 07, 2008 10:40 pm
by Lontahv
Hmm, from what you say it seems ok (not sure if you need some kind of trigger-settings) have you tried using the "volume" setting. The default is 0.0.

Don't know what person did that.

Re: Problems with putting music in my age.

Posted:
Mon Jul 07, 2008 10:50 pm
by Jamey
The volume I put in the alcscript was 0.8 I believe.
The volume in the sound block buttons panel is 1.0
Should they be the same?
Re: Problems with putting music in my age.

Posted:
Mon Jul 07, 2008 11:28 pm
by Lontahv
No, the alc-script volume is the only one that matters (to the best of my knowledge).
Can you host the exported age somewhere for me to download an look at?
Re: Problems with putting music in my age.

Posted:
Tue Jul 08, 2008 2:35 am
by boblishman
what settings do you have for the emitter? ... is the emitter too far away from the avatar? (I did that once ...DOH!) I had the maxfdist and minfists set to 100 ...but the emitter was actually 400 feet froom the avatar!
Also, don't forget that if you use the 3D sound flag, you
MUST have the maxfdist and minfists in your alcscript or it wont play at all ...
Re: Problems with putting music in my age.

Posted:
Tue Jul 08, 2008 9:19 am
by Jamey
It's not a 3D sound though, it's backround music, and it's a non 3D sound