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Dynamic Actor Trouble (help me this time!)

PostPosted: Wed Jul 09, 2008 9:42 am
by Valdez
Ok people, I have the new GoW PyPRP 1.5.0 plugin! I downloaded and put it in correctly, but the kickables were still invisible. Is there something I have to do to kickables to make them work in 1.5? There is AlcScript for the actor but yet it is still invisible. Here is my AlcScript:

Code: Select all
Sphere:
   physical:
      friction: 2.0
      elasticity: 5.0


Anything wrong with that? And if you have any suggestions please tell me.

Thanks,
Valdez :geek:

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Wed Jul 09, 2008 10:22 am
by Lontahv
Looks ok, just remember not to use tabs (use four spaces per indent). :)

...not that in that code you have any tabs. But you never know. ;)

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Wed Jul 09, 2008 12:18 pm
by boblishman
did you apply scale and rotation to your object ? ... (kickables behave strangely if you dont ... (hit the ctrl+A ... then apply scale & rotation ... )

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Wed Jul 09, 2008 2:56 pm
by Valdez
Well I tried to Apply Scale and rotation and it still didn't work. And AlcScript auto-indented everything for me if you need to know.

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Thu Jul 10, 2008 7:04 am
by boblishman
my kickables work fine with 1.5.0 ... but then I don't use alcscript (at all) for kickables ... I only use logic properties (purple smilie icon) ...

kickable.jpg
kickable.jpg (121.15 KiB) Viewed 4636 times

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Thu Jul 10, 2008 8:16 am
by Valdez
Hmmm, well I do have those properties set as well, but one question: Do the bounds of the kickable have to be Convex Hull Polytope? And otherwise no it is still invisible. I even made a seperate age to see if it was just the age.... Nope it was invisible too. What could have happened? I even had Kato export it himself and still it was invisible!

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Thu Jul 10, 2008 8:23 am
by boblishman
Alcscript properties OVERWRITE logic properties ...try removing the Alcscript and see what happens ...

(oh, and you can set the bounds to static triangular or box or whatever you like ... I just found that for this strange shaped object that convexhull "worked better"
(plus, convexhull it has less collision faces (in this case) ... which would be better in a multiplayer environment.)

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Thu Jul 10, 2008 8:28 am
by Valdez
Well at first it didn't have AlcScript and it was still invisible. I removed it again and still no cigar.

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Thu Jul 10, 2008 8:32 am
by boblishman
then the problem must be with your object ... I suggest you remake it (sorry ...it's the only thing I can now think of) .........except ... try flippiing the normals (Edit/Normals/flip normals)

Re: Dynamic Actor Trouble (help me this time!)

PostPosted: Thu Jul 10, 2008 9:17 am
by Valdez
I tried remaking the object and...... It worked! :D Thanks a bunch boblishman! Sure I bumped the elasticity up a little too high and it took off like a rocket, but I can handle that. Thanks again! :D :D :D