Hello to all the writers. This is my first post.
I have a problem with decal blending. I use GoW-PyPrp 1.4.0 and blender 2.46
I follow the tutorial http://guildofwriters.com/wiki/Decal_Blending but this is the result
What i did was to create two objects that exactly overlap on the marked faces. I created a vertex color named "Alpha" painted etc...
The transparency works, but i have this z-fighting artifacts (is it called like this?)
I tried to use ZTransp and Zoffs up to 3.00 on the transparent object, also the PassIndex as suggested here http://guildofwriters.com/phpbb/viewtopic.php?f=59&t=1977&start=30&st=0&sk=t&sd=a (but this i think is for GoW-PyPrp 1.5.0)
Any suggestion?
Thanks a lot
P.S. i apoligize if i said sth stupid, i'm new in 3d modelling world, just started 3 days ago.....
P.P.S. can someone explain in two words what PassIndex is?