On the subject of textures

Personally, I think that getting our hands on some high quality textures will give our work here at the GOW the extra edge we need....take our work from fan quality to "professional" quality.
Problem is, those professional quality textures aren't free at all. In fact, they're quite expensive
I think we need to work together on this, that whole "all for one, one for all" thing.
I think there are common textures we all need and should share amongst each other, like plants, rocks, ground textures, wood, metals, water, etc.
But I'm fairly certain that most of us have somewhat limited funds (I know I certainly do).
So this is what I was thinking:
Why not pool our resources, create some sort of GOW texture fund treasury? We donate and or raise money to go towards purchasing texture packages for all of us to use in the categories listed above, and create ourselves a texture resource library available only to us.
With access to professional quality textures, I think our work can really take off. Even, dare I say it, stand next to Cyan's.
Thoughts?
~Kia
Problem is, those professional quality textures aren't free at all. In fact, they're quite expensive

I think we need to work together on this, that whole "all for one, one for all" thing.
I think there are common textures we all need and should share amongst each other, like plants, rocks, ground textures, wood, metals, water, etc.
But I'm fairly certain that most of us have somewhat limited funds (I know I certainly do).
So this is what I was thinking:
Why not pool our resources, create some sort of GOW texture fund treasury? We donate and or raise money to go towards purchasing texture packages for all of us to use in the categories listed above, and create ourselves a texture resource library available only to us.
With access to professional quality textures, I think our work can really take off. Even, dare I say it, stand next to Cyan's.
Thoughts?
~Kia