I found the problem in Blender, it appears that you need to load the sound in the video sequencer as well.
So now I have sound in Blender, but still not in game
In the log I see that its calling 119TuiEmitter, but I thought I renamed everything to s119 prefix and yet a few lines down in the log this is true, now i'm t a loss to explain why this is happening.
(07/20 11:07:59) SimpleVar, name:lastStateChange[1] Var:0 gameTime:-7300037.609 pst:04/26/08 11:13:54,s:1209208434,ms:203 ts:01/01/70 00:00:00 dirty:0
(07/20 11:07:59) 119TuiEmitter
(07/20 11:07:59) IGatherStateDataRecs
(07/20 11:07:59) SDR(14F975E0), desc=Sound, showDirty=0, numVars=1, vol=0
(07/20 11:07:59) SDVar, name:sounds dirtyOnly:0 count:1
(07/20 11:07:59)
(07/20 11:07:59) SDR(13AE2B58), desc=SoundState, showDirty=0, numVars=3, vol=0
(07/20 11:07:59) SimpleVar, name:desiredVolume[1] Var:0 value:1.000 ts:0 dirty:0
(07/20 11:07:59) SimpleVar, name:time[1] Var:0 gameTime:-7300037.804 pst:04/26/08 11:13:54,s:1209208434,ms:8 ts:01/01/70 00:00:00 dirty:0
(07/20 11:07:59) SimpleVar, name:playing[1] Var:0 value:true ts:0 dirty:0
(07/20 11:07:59) s119TuiEmitter
(07/20 11:07:59) IGatherStateDataRecs
(07/20 11:07:59) SDR(13AE29D8), desc=Sound, showDirty=0, numVars=1, vol=0
(07/20 11:07:59) SDVar, name:sounds dirtyOnly:0 count:1
(07/20 11:07:59)