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PyPRP 1.5.0 kills Uru

Posted:
Thu Jul 24, 2008 10:20 pm
by di gama
For some reason, all of my ages, which exported perfectly fine with 1.4.0, now cause Uru to stack-dump when loading. Even completely new ages are broken. Am I missing something?
Re: PyPRP 1.5.0 kills Uru

Posted:
Fri Jul 25, 2008 12:42 am
by Kato
Delete every PyPRP related file in your Blender scripts folder. Restart your computer. Redownload the plugin and reinstall it. Start Blender and give it a try. If that doesn't work...take two aspirin and call me in the morning

-Kato
Re: PyPRP 1.5.0 kills Uru

Posted:
Fri Jul 25, 2008 3:26 am
by boblishman
the major change with 1.5.0. is that the DEFAULT is to now draw shadows on ALL objects ...UNLESS you turn OFF the Shadbuf in the materials button. As the Blender default is to create new materials with the Shadbuf ON ... I guess all your objects are trying to cast shadows ...and your graphics card just can't cope .
You will need to MANUALLY turn OFF shadbuff on existing objects ...and when creating new ones turn off the Shadbuff when you create a new material ....
(of course, this may NOT be your problem ... but it was the most common one people had when upgrading to 1.5.0)
Re: PyPRP 1.5.0 kills Uru

Posted:
Fri Jul 25, 2008 3:50 am
by boblishman
...another thing ... if your animated object is NOT an "actor" ...Uru will crash! (stack dump!)
Re: PyPRP 1.5.0 kills Uru

Posted:
Sat Jul 26, 2008 11:11 am
by Tahgtahv
As always, you can send my a stack dump. The problem is likely not with the engine, but sometimes I can help pinpoint the problem. See
here for instructions.