by di gama » Sun Jul 27, 2008 5:00 pm
Is it possible to store the Python and SDL files within my Blender file through the file editor interface (like we do with AlcScript)? If not, I would like to suggest such a capability. The files in Blender would have ".py" and ".sdl" at the end, which would tell PyPRP to encrypt and pack the files into .pak's and put them in the requisite folders. It seems to me that this would avoid the use of other tools and enhance the "all-in-one" aspect which we get now by having a single blender file store all the data for an age, even though it is exported as several files.