by Grogyan » Mon Jul 28, 2008 11:00 pm
Remember the trick is to use the lowest possible poly or face count possible to get the desired effect, in this case if its some chains that will be seen at a distance, planes will do perfectly.
Also for curved surfaces you can usually get away with toggling the "Set Smooth" button.
If you have gone through the trouble of modelling something but don't want to change the look of it, just use Blender to take a snapshop of it and use that as a texture on a plane or low poly surface
Better to have loved and lost than never to have loved at all