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Stencil issues

PostPosted: Sat Aug 02, 2008 12:10 pm
by Dakro
I'm trying to stencil this grassy area onto my age, since I'm makin' a beachy kinda island. The only problem is its only covering one small little area of it, instead of a huge patch, that I'm aiming for.

Image

Also a suggestions for the authors of the tutorials. I love how direct everything is, but please explain the why, not the how. Most of them say, do this, do this, do this and you'll have a stencil. Instead of do this, because what this does is blah blah blah, it would just make things alot easier to understand what I'm doing, instead of just doing it.

Re: Stencil issues

PostPosted: Sat Aug 02, 2008 12:26 pm
by boblishman
Did you create a SEPERATE UV layer for the stencil ... and remap THAT layer (imagine your landscape is a "new" object and map the white (grassy) area to where you want it to be on your landscape) ... ?

Re: Stencil issues

PostPosted: Sat Aug 02, 2008 2:24 pm
by Marcello
Yes sounds like boblishman is right. You probably set your stencil to the same UV map as the underlying textures.

Actually I wrote that tutorial ;) One of the toughest things writing those things is decide what to put in it and what not. In this case I remember wrestling with what to put in about UV mapping. Sometimes one has to assume that something is known (like how to use multiple UV maps). Or that something can be found somewhere else. My experience with writing tutorials is that for most subject a tutorial could easily become an entire book, trying to explain everything. I do agree though that the least we can do is describe where a tutorial is not complete and where on should look at other resources.

I'll have a look at my tutorial and see what I can do.