is this a sub world?

OK ... I have a question:
I have created a (continuously) rotating "platform" in my Age ... and it rotates perfectly
... however, if I jump onto the platform my Avatar stays still whist the platform under his feet continues to rotate... which looks wrong. Either the Avatar should rotate, or the Age around him should ...
Now, I was not surprised by this behaviour - as I was under the impression that if I want to make the avatar stay still, but the world AROUND the platform to rotate that I would need to make something (either the platform OR the rest of the whole Age) into a subworld ... thing is, I have read the Wiki on subworlds but it's not clear (to me anyway) how I would go about doing this ...
The "platform" is a simple, single mesh, ... rotating with an IPO curve (set to loop) ... could anyone please give me some pointers as to how I make this "platform" behave correctly ?
I have created a (continuously) rotating "platform" in my Age ... and it rotates perfectly

... however, if I jump onto the platform my Avatar stays still whist the platform under his feet continues to rotate... which looks wrong. Either the Avatar should rotate, or the Age around him should ...
Now, I was not surprised by this behaviour - as I was under the impression that if I want to make the avatar stay still, but the world AROUND the platform to rotate that I would need to make something (either the platform OR the rest of the whole Age) into a subworld ... thing is, I have read the Wiki on subworlds but it's not clear (to me anyway) how I would go about doing this ...
The "platform" is a simple, single mesh, ... rotating with an IPO curve (set to loop) ... could anyone please give me some pointers as to how I make this "platform" behave correctly ?