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SittingMods

Posted:
Sat Aug 30, 2008 6:55 am
by Frits
I have a problem to let the avatar sit down. I have done every thing from the Wiki, made a seat (2 units high, object center at bottom face and local y pointing away from the avatar), surround it with a logic region and added the script.
The region is clickable but the avatar does not sit down.
Anyone an idea what goes wrong?
Regards,
Frits
Re: SittingMods

Posted:
Sat Aug 30, 2008 10:36 am
by boblishman
a screenshot of your alcscript (and your model) would help us to identify your problem ...
Re: SittingMods

Posted:
Sun Aug 31, 2008 3:47 am
by Frits
Here you go...

Topview, selected is object to sit on (not visible in game), box around it is region.

Sideview (same as above)

And the script.
Regards,
Frits
Re: SittingMods

Posted:
Sun Aug 31, 2008 4:03 am
by D'Lanor
Miscflag 7 does not exists. Did you try the default flag 1?
Re: SittingMods

Posted:
Sun Aug 31, 2008 8:09 am
by Frits
Yes, I tried the default flag = 1, did not work either.
Because I rotated the seat 45 degrees, I thought maybe the approach is wrong.
So, according to the Wiki SittingMods:
Approach from front = 1,
Approach from left side = 2,
Approach from right side = 4,
To approach from more then one side, simply add the flags together 1 + 2 + 4 = 7.
Regards,
Frits
Re: SittingMods

Posted:
Sun Aug 31, 2008 8:23 am
by boblishman
you alcscript indents are not as shown in the wiki ... recheck them and use SPACES, (not the tab button)
(the error starts at "- cursor")
Re: SittingMods

Posted:
Sun Aug 31, 2008 8:55 am
by Frits
I changed the tabs into spaces, made the indents like it should be, rechecked it and rechecked it again and I even set the miscflag to 1, but no luck, avatar keeps standing. The cursor changes when I point at the seat, but when I click nothing happens.
Btw the tabs are generated automaticaly in the Blender Editor, how can I set them off? I can get them only as low as 2 positions.
Regards,
Frits
Re: SittingMods

Posted:
Sun Aug 31, 2008 9:08 am
by boblishman
just checking ... you ARE using Plugin version 1.4 or above ? ... (sitting mods are not included in the plugin version 1.3.x or before)
Re: SittingMods

Posted:
Mon Sep 01, 2008 2:00 am
by Frits
I'm using the 1.5.0 version.
EDIT: Problem solved! After lookig at the script several times, I found the course of this behaviour.
......
conditions:
- type: activator
activator
s: I forgot the last s
......
Sorry for the annoyance.
Regards,
Frits