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Image stencil does not work

PostPosted: Tue Sep 23, 2008 2:10 pm
by Qlex
Hi all,
I'm building an age in URU with blender 2.46 and gow-pyprp 1.5.0.
I have problems with the stencil functionality.
When I use a blend as stencil it works. But when I use an grey image the stencil work in blender but not in URU.
Is this not yet supported in pyprp or did I make an error?
Here are some screenshots

The render in Blender:
Image

The render in URU:
Image

And the config in Blender for the stencil:
Image

As you see in blender there are pebbles only near the edges. In Uru the pebbles cover all :x

Does someone have an idea what is going wrong? :?:

Thanks

Alex

Re: Image stencil does not work

PostPosted: Tue Sep 23, 2008 3:16 pm
by Aloys
Qlex? Wow, here is a name I haven't in a while.. Nice to see you around. :)
As for your stencil, what I see here is good, but I don't see the 'Map to' tab, so maybe something is wrong there. I assume you have followed the stencil tutorial, so check you are using the correct settings on this panel, there are several ones so it's easy to miss one.
Aside that , I see there's a slash in the name of your stencil texture, I'm not sure that's supported by PyPRP (or Uru), you should try to change that.

Re: Image stencil does not work

PostPosted: Tue Sep 23, 2008 3:37 pm
by boblishman
also ...press the "Calcalpha" button for your stencil texture .... otherewise it wont show up in Uru ...

Re: Image stencil does not work

PostPosted: Tue Sep 23, 2008 3:45 pm
by Paradox
Did you properly UV map the stencil? If your texture isn't appearing where it should, you likely need to double check that the UV mapping is correct. Blender's default ORCO mapping is npt supported by Plasma.

Re: Image stencil does not work

PostPosted: Wed Sep 24, 2008 12:26 pm
by Qlex
Yes ALoys it's me :)
I was never far away. I followed Myst story trough the forums without participating due to other priorities...
I have now more time (for the moment) :D So I give it a try to build an age!

The CalcAlpha button di the trick. I followed the First real age tuto and there we use an internal blend texture that doesn't need the calcalpha. The only minor critic I have is that now in the blender render this doesn't give the same effect. (I only see the pebbles and not the texture under)

Thanks for the help
PS: I will post soon more picture of my age
PS PS: Does someone know the Dni word for Maze?

Alex

Re: Image stencil does not work

PostPosted: Thu Sep 25, 2008 12:52 pm
by Trylon
Found on http://www.mystonline.com/forums/viewtopic.php?t=13583

J.D. Barnes: D'ni seems to have had little borrowing of terms from other languages, as for as I can tell.

J.D. Barnes: They seem to be built from smaller words.

J.D. Barnes: So, take this word: dayjee fahlah'ahl...

J.D. Barnes: It's a descriptive phrase, like English 'remote control'. It's two words, but a single unit

Yob Deriah E'Gnaro: compund noun

J.D. Barnes: precisely. Compound nouns abound in D 'ni Here, dayjee is a D'ni word for 'path'. And 'fahlah' is best translated as a verb meaning 'to fold'. So dayjee fahlah'ahl means 'folded path'

J.D. Barnes: We'd probably use the word 'labyrinth' to translate it.

Ignorance Is Bliss: so what would the plural of folded path?

J.D. Barnes: dayjeetee fahlah'ahl



I stripped parts of the log to make the conversation more readable

Re: Image stencil does not work

PostPosted: Thu Sep 25, 2008 1:18 pm
by Qlex
Thanks Trylon, Exactly what I needed.