andylegate wrote:If I remember right that's the EAX that makes that possible. And also depends on your sound card / drivers and if they support it. I remember the first time I tried it out, I was like

That was on MOUL.
I think I've seen something in the plugin about EAX that was commented out. :shrug:
I think the answer you'll most likely get is: Wait until version 2.x is out. (no, I don't know either since the Devs have become very secretive about it, and seemed to have dropped 1.5.1 all together. I and others have noticed no activity in the svn).
I don't think anyone is working secretly on it.
I'm currently hard at work on "something" Plasma related. Most of the devs I think have been busy with school etc. (I know I have been).
Sadly, the coolness of my project won't make PyPRP code itself.
Latest PyPRP2 ideas warm out of my head:
PyPRP2 may not be just like a souped up version of 1. This would help it to be released sooner.
My plan for it is to have various easy to use (mostly GUI-based) editors in and out of Blender. Paradox has been talking about this concept for the whole time I've known him so I can't take the credit for this idea.
