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Texture Problems

PostPosted: Fri Mar 06, 2009 2:09 pm
by I.Brattin
I have practically done everything I can think of and for whatever reason the texture just doesn't show up. I even went back through the tutorial to make sure I didn't forget anything.

Help.

Re: Texture Problems

PostPosted: Fri Mar 06, 2009 7:17 pm
by I.Brattin
Did I post this in the wrong forum? Or did it get moved?

Re: Texture Problems

PostPosted: Fri Mar 06, 2009 7:25 pm
by ardent red
This would be better for the builders section, but don't worry about it. Someone will move the thread soon.

So, you've:

-Unwrapped the object
-Put the texture on in the UV Image Editor
-Gone into the texture section of the material panel (yellow square with black spots)
-New texture slot, type >> image, and selected your image
-Made sure that MipMap and Interpol are checked
-Gone back to materials (red ball)
-Selected the texture, and changed the mapping mode to UV

Check, and recheck.

Re: Texture Problems

PostPosted: Fri Mar 06, 2009 8:28 pm
by I.Brattin
Yep done all that.

Re: Texture Problems

PostPosted: Fri Mar 06, 2009 9:18 pm
by Paradox
Can you email me a copy of the exported Age? Just zip up all of the .prp files for your Age and send them to dvpdiner2 [AT] gmail [DOT] com

I'll take a look and see if there are errors in the object references.

Re: Texture Problems

PostPosted: Fri Mar 06, 2009 10:02 pm
by I.Brattin
I'm beginning to wonder if its not how its being imported. I imported the mesh from Blender via an obj file. I'm tempted to try importing it into Blender as a nif file instead.

Let me try that, Paradox and if that doesn't work I will send ya the age tomorrow.

Re: Texture Problems

PostPosted: Fri Mar 06, 2009 11:05 pm
by Paradox
Did you texture it inside of Blender?

All texturing must be done in Blender, not another 3D program.

Re: Texture Problems

PostPosted: Sat Mar 07, 2009 6:48 am
by I.Brattin
Well I figured it out. On X Y Z I am having to put the it upto 100. Not sure why though its wanting to go that high.

Still even then its not showing up correctly all across the mesh. Two Rooms and the second room is still grey.

Re: Texture Problems

PostPosted: Sat Mar 07, 2009 3:16 pm
by I.Brattin
When Exporting I noticed this.

[Material Box]
[Layer Box-Box]
-> Using UV map ''
-> Err, Using first UV map


Is this something I need to be worrying about. Could it be the reason its not showing the texture correctly?

Re: Texture Problems

PostPosted: Sat Mar 07, 2009 6:25 pm
by ardent red
Hmm, that happens on all of my objects when they export, and all of those textures show up fine in-game.