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Wrong normals

PostPosted: Mon Mar 09, 2009 12:12 pm
by Justintime9
Yesterday I exported the age I'm working on. (I'd just added a few identical chairs duplicated from each other.) Now, when I exported it, the normals were fine, however, upon linking to the age, I saw that all my chairs had the wrong normals, the texture was on the inside! I opened up the blendfile today to see if the normals were wrong, but they're right... Anyone know why an object would decide to have the wrong normals all of a sudden, for no reason?

Re: Wrong normals

PostPosted: Mon Mar 09, 2009 12:58 pm
by Christian Walther

Re: Wrong normals

PostPosted: Mon Mar 09, 2009 7:08 pm
by Justintime9
Thx, that helped, works fine now :D