by Trylon » Sun Sep 30, 2007 8:07 am
Hmm, perhaps there is a problem with the uv mapping of your surface.
Can you make sure that the plane is UVmapped as a plane, not individual faces?
Edit:
Hm, working with environment maps myself now, and I can indeed tell that something is wrong with the map support, I'm gonna take a look at it now...
Edit2:
I think I worked it out - the way Cubic Environment Maps (CEMs) are rendered seems to depend on the shape of your object/plane.
If you have a central vertex in the middle, CEM movement seems to be way more intense around that spot.
I'd recommend using CEMs on a simple square surface, and maybe carefully expand from it once that works.
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.