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Avatar animations

PostPosted: Mon Mar 23, 2009 5:01 pm
by ekimmai
Anyone out there managed to get Fishbooklinkout to work?
This is the avatar animation decscribed as:

This is a slight variant of the common Linking Book animation, here the avatar has to kneel to use touch the book. In Uru this is mostly used for the Relto Bahro poles books, and for most of the Bahro stones. This can be useful if you want to have a book near the ground. Book panel must be at 2 units above the ground.
Animation: "GlobalAnimations_FishBookLinkOut ???"
Callback Marker: "touch"


I have managed to get the avatar to do everything apart from stand up again and complete his animation :roll:
Is it supported yet?

Thanks
E

Re: Avatar animations

PostPosted: Mon Mar 23, 2009 6:52 pm
by D'Lanor
This is a loop animation. It just keeps looping until you link. The action of linking then resets the avatar.

So if you want to use it for something else you probably need to send the unsetlooping command somehow.

Re: Avatar animations

PostPosted: Tue Mar 24, 2009 5:37 am
by ekimmai
Thanks D'L. Is that likely to be problematic?

Perhaps I better make my pillar taller and revert back to the old reliable standing-up animation! ;)
Shame though.

Re: Avatar animations

PostPosted: Tue Mar 24, 2009 6:24 am
by D'Lanor
Yes, very problematic. I am not even sure if it is currently possible with PyPRP. The wiki explains cross page referencing within your own age, but this goes beyond the age itself. Perhaps it requires a post export hack with libPlasma.

Re: Avatar animations

PostPosted: Tue Apr 07, 2009 1:01 pm
by Robert The Rebuilder
The stand-up link out animation will have the same problem, I'm afraid. What we really need is a plLinkToAgeMsg implementation in PyPRP. That way, AlcScript can trigger this message at the appropriate time in the animation. You'll link out without seeing the book GUI, but at least your avatar won't freeze up.

Re: Avatar animations

PostPosted: Tue Apr 07, 2009 3:17 pm
by D'Lanor
I was under the impression that ekimmai wanted to use this animation for something else than linking. If this is about linking then it would be possible without the plLinkToAgeMsg, just not with the current book template. The avatar oneshot could be passed as behavior to the book template.

I agree that a full link responder with callback would be better though. Cyan btw also uses a Python template to initialize the link responder after the book (bahrostone) GUI closes.

Re: Avatar animations

PostPosted: Wed Apr 08, 2009 11:26 am
by D'Lanor
Ok, here is a modified version of my book template with full support for avatar linking animations. This should do the trick until the plLinkToAgeMsg is implemented.

I took the liberty of adapting Robert The Rebuilder's Blender file because that was the quickest way to get a working example.
The adapted Blender file is included in this download. The original AlcScript is still present but commented out so you can see what I changed. (And yes, since I am lazy I used quickscripts)

AvatarAnimations_Working_Link.zip
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