Puzzle Templates or What kind of puzzles can we build?

We all love Uru because of the rich story lines, beautiful graphics, and intense complicated puzzles. But as Andy Legate in a recent issue of the Guild of Messengers Newsletter pointed out, there are many fan ages with beautiful graphics but no puzzles. I know creating puzzles can be a complex feat involving python code, Alscript, logic variables, and sdl. But I have noticed that there are some puzzles that recur in the ages. Could we at least to get some writers started create a template where all you have to do is input your objects, age name, and a desired response? Here are some of the puzzles I have noticed that writers have created. I know this involves spoilers, so I will use spoiler tags for the examples.
Single click puzzles. Look at a picture and try to find a hot spot that triggers an event.
Example:
It works by putting two clickable objects in one region. A smaller object for the correct response, and a larger object that covers the whole picture. This way the user sees a dot in the circle for the whole picture.
I have put the blender file for this type of puzzle at:
http://www.mediafire.com/?gyzjninjodg
Sequential clickables Objects have to be clicked in a sequence.
Example:
I do not know how the python code for this works, but I hope one of you can tell us how it is done.
Conditional clickables One object must be clicked which makes other clickables active.
Example:
Drag objects to a 3d hotspot.
Example:
mechanical puzzles.
Do you have other puzzle types? Please share them with us please. That is the only way we will get better. Are there puzzles cyan can create that we cannot because of limitations of pyprp and blender?
Metabasalt
Single click puzzles. Look at a picture and try to find a hot spot that triggers an event.
Example:
It works by putting two clickable objects in one region. A smaller object for the correct response, and a larger object that covers the whole picture. This way the user sees a dot in the circle for the whole picture.
I have put the blender file for this type of puzzle at:
http://www.mediafire.com/?gyzjninjodg
Sequential clickables Objects have to be clicked in a sequence.
Example:
I do not know how the python code for this works, but I hope one of you can tell us how it is done.
Conditional clickables One object must be clicked which makes other clickables active.
Example:
Drag objects to a 3d hotspot.
Example:
mechanical puzzles.
Do you have other puzzle types? Please share them with us please. That is the only way we will get better. Are there puzzles cyan can create that we cannot because of limitations of pyprp and blender?
Metabasalt