Using Python version 2.4
Exporting C:\Documents and Settings\Nathaniel\Desktop\Modeling\Uru AgeBuilders\0
5\Release\ter_District_BuiltIn.prp ...
Args are e_prp
['e', 'prp']
Exporting age ter
/\ Loading page Textures -1
* Reading ter_District_Textures 00008120 0008 Version 63,12
# Reading 00008120,0008,0004,catwalk.jpg
# Reading 00008120,0008,0004,cave.jpg
# Reading 00008120,0008,0004,bedcloth.jpg
# Reading 00008120,0008,0004,bedwood.jpg
# Reading 00008120,0008,0004,bigStretchMet.jpg
# Reading 00008120,0008,0004,hosConsol.jpg
# Reading 00008120,0008,0004,bigStretchFab.jpg
# Reading 00008120,0008,0004,tablewood.jpg
<- Exporting page Textures -1
Traceback (most recent call last):
File "", line 185, in open_file
File "", line 81, in export_age
File "C:\Program Files\Blender Foundation\Blender\.blender\scripts\alcresmanag
er.py", line 413, in export_all
if int(p.getData())!=int(self.num):
ValueError: invalid literal for int():
I'm not sure why, but I think it may have something to do with deleting my extra scenes from previous .blend imports. I still have the objects from these imports, but I got rid of the scenes, assuming they only would get in the way in the long run.
So, my question to the programming community is:
a) Am I right in thinking this is a result of deleted scenes, and
b) is there anything I can do to fix it?