Interesting Face Counts!!!

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Interesting Face Counts!!!

Postby I.Brattin » Wed Dec 23, 2009 4:49 pm

Ok now how is this possible?

I model an item in 3DS Max and it has only 26,824 faces. I export the model as an .obj file and then import into blender. Upon import the object now has over 600,000 faces, according to blender.

So why is there that big a discrepancy???

Edit: I figured it out, was a stupid mistake on my end.
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Re: Interesting Face Counts!!!

Postby Trylon » Thu Dec 24, 2009 2:42 pm

So what did it turn out to be?
One day I ran through the cleft for the fiftieth time, and found that uru held no peace for me anymore.
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Re: Interesting Face Counts!!!

Postby I.Brattin » Thu Dec 24, 2009 4:34 pm

I had forgotten about a second object in the scene. An object that was to be tossed out, and for some reason didn't.
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