Vertex Painting export error

Hey all,
I was vertex painting a few shadows onto my objects in my age today. I went to export and got this error.
Has anyone seen this error before?
I was vertex painting a few shadows onto my objects in my age today. I went to export and got this error.
- Code: Select all
Appending Light EnvAmb.001 as lightobject to object Cube.016
Appending Light EnvAmb as lightobject to object Cube.016
Appending Light Lamp as lightobject to object Cube.016
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.016
Appending Light EnvAmb as lightobject to object Cube.016
Appending Light Lamp as lightobject to object Cube.016
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.016
Appending Light EnvAmb as lightobject to object Cube.016
Appending Light Lamp as lightobject to object Cube.016
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.015]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.015]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.015
Appending Light EnvAmb as lightobject to object Cube.015
Appending Light Lamp as lightobject to object Cube.015
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.015
Appending Light EnvAmb as lightobject to object Cube.015
Appending Light Lamp as lightobject to object Cube.015
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.015
Appending Light EnvAmb as lightobject to object Cube.015
Appending Light Lamp as lightobject to object Cube.015
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.015
Appending Light EnvAmb as lightobject to object Cube.015
Appending Light Lamp as lightobject to object Cube.015
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.014]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.014]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.014
Appending Light EnvAmb as lightobject to object Cube.014
Appending Light Lamp as lightobject to object Cube.014
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.014
Appending Light EnvAmb as lightobject to object Cube.014
Appending Light Lamp as lightobject to object Cube.014
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.014
Appending Light EnvAmb as lightobject to object Cube.014
Appending Light Lamp as lightobject to object Cube.014
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.014
Appending Light EnvAmb as lightobject to object Cube.014
Appending Light Lamp as lightobject to object Cube.014
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.013]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.013]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.013
Appending Light EnvAmb as lightobject to object Cube.013
Appending Light Lamp as lightobject to object Cube.013
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.013
Appending Light EnvAmb as lightobject to object Cube.013
Appending Light Lamp as lightobject to object Cube.013
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.013
Appending Light EnvAmb as lightobject to object Cube.013
Appending Light Lamp as lightobject to object Cube.013
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.013
Appending Light EnvAmb as lightobject to object Cube.013
Appending Light Lamp as lightobject to object Cube.013
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.012]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.012]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.012
Appending Light EnvAmb as lightobject to object Cube.012
Appending Light Lamp as lightobject to object Cube.012
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.012
Appending Light EnvAmb as lightobject to object Cube.012
Appending Light Lamp as lightobject to object Cube.012
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.012
Appending Light EnvAmb as lightobject to object Cube.012
Appending Light Lamp as lightobject to object Cube.012
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.012
Appending Light EnvAmb as lightobject to object Cube.012
Appending Light Lamp as lightobject to object Cube.012
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.011]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.011]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.011
Appending Light EnvAmb as lightobject to object Cube.011
Appending Light Lamp as lightobject to object Cube.011
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.011
Appending Light EnvAmb as lightobject to object Cube.011
Appending Light Lamp as lightobject to object Cube.011
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.011
Appending Light EnvAmb as lightobject to object Cube.011
Appending Light Lamp as lightobject to object Cube.011
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.011
Appending Light EnvAmb as lightobject to object Cube.011
Appending Light Lamp as lightobject to object Cube.011
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.010]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.010]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.010
Appending Light EnvAmb as lightobject to object Cube.010
Appending Light Lamp as lightobject to object Cube.010
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.010
Appending Light EnvAmb as lightobject to object Cube.010
Appending Light Lamp as lightobject to object Cube.010
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.010
Appending Light EnvAmb as lightobject to object Cube.010
Appending Light Lamp as lightobject to object Cube.010
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.010
Appending Light EnvAmb as lightobject to object Cube.010
Appending Light Lamp as lightobject to object Cube.010
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.009]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.009]
[DrawableSpans 00000000_0]
Processing Faces per Material - Totalling 4 materials
Material FissureBase
Appending Light EnvAmb.001 as lightobject to object Cube.009
Appending Light EnvAmb as lightobject to object Cube.009
Appending Light Lamp as lightobject to object Cube.009
Material Red Firemarble Lamp
Appending Light EnvAmb.001 as lightobject to object Cube.009
Appending Light EnvAmb as lightobject to object Cube.009
Appending Light Lamp as lightobject to object Cube.009
Material RoundedRock.001
Appending Light EnvAmb.001 as lightobject to object Cube.009
Appending Light EnvAmb as lightobject to object Cube.009
Appending Light Lamp as lightobject to object Cube.009
Material MGrating
Appending Light EnvAmb.001 as lightobject to object Cube.009
Appending Light EnvAmb as lightobject to object Cube.009
Appending Light Lamp as lightobject to object Cube.009
[Physical]
ProxyBounds export
Exporting 104 (104) vertices
Exporting 129 (129) faces
No Mass
No Friction, disabling frictive setting
No Elasticity set
Camera blocking enabled
Object is Static
[Visual Object Cube.007]
[LogicHelper]
No actions in list
None
Exporting modifiers
No modifiers
None
[Draw Interface Cube.007]
Traceback (most recent call last):
File "c:\Program Files\Blender Foundation\Blender\.blender\scripts\PyPRP\prp_E
xport.py", line 169, in open_file
export_age(agename,basepath,selection,merge)
File "c:\Program Files\Blender Foundation\Blender\.blender\scripts\PyPRP\prp_E
xport.py", line 83, in export_age
page.export_all(selection)
File "c:\Program Files\Blender Foundation\Blender\.blender\scripts\PyPRP\prp_R
esManager.py", line 785, in export_all
plDrawInterface.Export(self,obj,scnobj,name,SceneNodeRef,isdynamic,softVolum
eParser, water)
File "c:\Program Files\Blender Foundation\Blender\.blender\scripts\PyPRP\prp_D
rawClasses.py", line 1576, in _Export
drawi.data.export_obj(obj,SceneNodeRef,isdynamic,softVolParser, water)
File "c:\Program Files\Blender Foundation\Blender\.blender\scripts\PyPRP\prp_D
rawClasses.py", line 1725, in export_obj
v.color = RGBA(col_r,col_g,col_b,col_a)
UnboundLocalError: local variable 'col_r' referenced before assignment
Has anyone seen this error before?