I exported the example-age today, and tried it ingame.
I like the way the waveset is looking, it seems to work really good like that. I´ll try to use a similar one on my second age, if I may?
And I really like the rotating sky, will have to learn how to do this
Something although isn´t working correctly: The reflection of the sky on the waveset is "lagging" -> it is some 2-3 seconds behind the animation of the sky, and pausing for less than a second. That looks weird - what could cause that?
Thank you for this insight, it helps a lot! And thank you for the hint with loading single objects out of blend-files!
About the regions: Ah, yes, I remember reading about regions in some of the tutorials. I have refrained yet from using them, because I wanted to understand the "simpler" things first (is there actually anything simple in age building? )
On the other side - I used sound regions, which are quite similar to the other regions, aren´t they?