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Vertex Painting

PostPosted: Thu Dec 16, 2010 1:35 pm
by ZURI
Has anyone else here experienced an issue while duplicating two objects - when one of them has alpha vertex-painting? I have a hillside that has one edge with vertex alpha, to blend with the top. The original object is perfect, with correct blending. I tried to take a shortcut by duplicating them (at the same time), then moving them to another location. Afterwards, I scaled the duplicated objects accordingly and exported.

Only the original objects showed the blending effect from the vertex paint. I tried resetting the vertex colors on the duplicated object - then repainting the vertex alpha color. Still, I have the same result, with the bottom object showing through.

Here are two KI shots showing the original and duplicate objects. Thanks for any help! :D

Re: Vertex Painting

PostPosted: Sat Dec 18, 2010 4:24 am
by tachzusamm
Mhh... I don't really understand what I see on your KI shots, or what I should see or what is wrong. They are quite dark and I have no idea about the the shape of the models.

Are you able to reproduce the effect with simpler objects like a standard plane? I mean, creating a simple plane, do the alpha painting, copy the object and see that it happens again?

What you could try:
1. Instead of duplicating your hillside object, save your blend file (with the working object, the wrong deleted) to a name like "working.blend". (Any name is okay)
2. Save again, to another version, called like "testing.blend". (just a different name)
3. Now, don't duplicate the object, but "import" a copy of it: File->Append or Link->choose "working.blend", select Object, select your hillside object, load library.
This creates a copy of the object as well, but maybe in a slightly different way than duplicating does.

Just an idea.

Re: Vertex Painting

PostPosted: Sat Dec 18, 2010 6:11 pm
by ZURI
Sorry I wasn't more clear in the description. In the first pic, which are the original objects - the cap and base of the hill are correctly blended.

In the second pic, which are duplicates, the hill isn't blended correctly. The cap of the hill shows the line where the two meshes overlap, rather than being seamless.

I'll try your suggestions and see if it does the trick. I've never tried to duplicate objects with vertex painting applied.