Page 1 of 1

PyPRP limitations?

PostPosted: Mon Jan 24, 2011 2:06 pm
by bnewton81
I have on occasion be successful in loading an age into uru from blender using the PyPRP plugin, but when i change anything about the age and then export it over the old copy I get error messages or a Python Scripting error. This is very irritating. I see why there are so few that are involved in this endeavor. I have included a copy of the error message in the python window. Thanks in advance for helping me again.

Re: PyPRP limitations?

PostPosted: Mon Jan 24, 2011 2:34 pm
by Luna
Did you UV unwrap it? Sometimes you need to do that again just before exporting.Also This wiki page will help you with quite a lot of the python errors ;)

BTW , if you don't use alpha/transparency , disable the "UseAplha" button in the texture Panel, it will make the exporting time faster and the final texture file size smaller.

Re: PyPRP limitations?

PostPosted: Mon Jan 24, 2011 2:45 pm
by bnewton81
Great help! I didn't use uv texturing though. I mean maybe i did, but i didn't unwrap the model. I added the texture in buttons menu not using the uv image editor.

Re: PyPRP limitations?

PostPosted: Mon Jan 24, 2011 8:41 pm
by Lontahv
With PyPRP, the only usable texture mapping type is UV-mapping. Orco, and those other ones in the material panel don't work with Uru. You need to use the UV editor (in conjunction with the material panel). :)

Re: PyPRP limitations?

PostPosted: Mon Jan 24, 2011 9:53 pm
by bnewton81
After several hours of searching for answers, that is what i was beginning to suspect. Thank you for verifying.

Re: PyPRP limitations?

PostPosted: Wed Jan 26, 2011 5:54 pm
by Tsar Hoikas
Please post PyPRP questions in the PyPYP forum. Thanks.