Page 1 of 1

building facade

PostPosted: Sat Mar 19, 2011 6:54 pm
by bnewton81
I'm working on a building and am kinda proud of the helix in the front. Perhaps these ppl held DNA as sacred or maybe this will end up being a hospital of sorts. Just felt like sharing. Still needs tons of work.

Re: building facade

PostPosted: Sun Mar 20, 2011 12:47 am
by Chacal
Awesome.

Re: building facade

PostPosted: Sun Mar 20, 2011 1:01 pm
by Chuckles58
Cool, BNewton, but where does that circular ladder go? :lol:

Re: building facade

PostPosted: Sun Mar 20, 2011 3:18 pm
by Wamduskasapa
Excellent Will this be a rotating lighting source like we see in the Aegura's Museum???

Re: building facade

PostPosted: Mon Mar 21, 2011 11:46 am
by bnewton81
I hadn't thought of that Wamdusk. I did want to at least make the textures move tough. Honestly i haven't tried to get an animation to load into PyPRP yet. I like to make pieces of ages and then one day find how they all fit together. Those helix are together 14k verts. I don't really know what my limit is but i know i can't litter an area with those. Any ideas ya'll have I will surely take into account.

Re: building facade

PostPosted: Mon Mar 21, 2011 4:07 pm
by ZURI
:o That's a lot of vertices! IIRC, there's a limit on the poly count of objects ~10k faces, I think. Remember, you are trying to create the "illusion" of reality. You can fake A LOT with textures. Most likely, you could the helix' down from 14k, to perhaps 7k (or less) - and not lose enough detail to notice. :) If you haven't used it yet, Blender has a decimate modifier. It's really helpful, as it maintains the original shape of the object - while reducing the vert count.

Otherwise, looks good! Keep it up. :D

Re: building facade

PostPosted: Mon Mar 21, 2011 5:40 pm
by bnewton81
yeah, you are right. i started with a lot less verts but subsurfed it becuase it had too many edges. Probably if i had just textured it, it would have looked fine. I'll see what happens with decimeter.

Re: building facade

PostPosted: Wed Mar 23, 2011 3:13 pm
by ZURI
Heh, I too learned the hard way to stay away from subsurf. It can be helpful in rare cases - but for the most part you're better off without it. :)

Re: building facade

PostPosted: Wed Mar 23, 2011 3:26 pm
by bnewton81
I took your advice and ran decimate on it and it cut down the vert count to only 2000 and looks exactly the same. Thanks.