Volumetric lighting?

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Volumetric lighting?

Postby bnewton81 » Mon Mar 28, 2011 10:41 am

How did Cyan achieve the volumetric lighting I see all over the main cavern? I know this can be done with plans, but it doesn't look like that is how cyan did it. Is there a way to use the halo effect and have it work in uru? I'm talking about the halo that all the lights have around them.
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Re: Volumetric lighting?

Postby dendwaler » Mon Mar 28, 2011 10:47 am

The halo is made with sprites.
and it is described in the wiki.
http://www.guildofwriters.com/wiki/Making_Sprites
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



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Re: Volumetric lighting?

Postby bnewton81 » Mon Mar 28, 2011 10:52 am

Thank you. I had never read that section before. Good help.
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Re: Volumetric lighting?

Postby andylegate » Tue Mar 29, 2011 2:34 am

And here's one that actually shows you how to use them (Sprites for Halos and Billboards for Light Beams)

http://dusty.homeunix.net/wiki/Sprites_and_Billboards
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Re: Volumetric lighting?

Postby bnewton81 » Tue Mar 29, 2011 1:16 pm

yeah I just got done looking at that tut. before i saw your post
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