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Double sided ?

PostPosted: Sat Apr 02, 2011 12:40 pm
by bnewton81
If double sided texturing is enabled in blender will it export to uru the same or will it be converted to single sided? I ask because I'm thinking of using a sphere that can be seen from the outside and can be entered, like the book vault in Myst 4.

Re: Double sided ?

PostPosted: Sat Apr 02, 2011 1:36 pm
by dendwaler
yes,It is was it says it is.
i use double sided for instance for leaves of a tree or flower which is not more then 1 plane but can be seen from both sides dependant of your viewpoint.

Re: Double sided ?

PostPosted: Sun Apr 03, 2011 11:21 am
by tachzusamm
This Double Sided setting for the Mesh
DoubleSided.jpg
DoubleSided.jpg (18.25 KiB) Viewed 1976 times
will not result in faces visible from both sides in URU,


but this Twoside setting for the active Texture Face
twoside.jpg
twoside.jpg (22.89 KiB) Viewed 1976 times

will.


Keep in mind that, to set a complete mesh appearing two-sided, you should select the whole mesh (all faces) in edit mode, then press Twoside (which sets ONE (the active) face to Twosided), then press Copy to apply the Active Face Mode to ALL selected faces as well.

Re: Double sided ?

PostPosted: Tue Apr 05, 2011 10:05 am
by bnewton81
thanks a lot Tach. I finally found how to access the TexFace tab.