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3D Max File Demonstrating Subworld,Python,SDL

PostPosted: Sat Apr 30, 2011 9:54 am
by TheMagician
Hi everybody,
I've spent the last two days trying to set up a subworld region (it's simply a platform that moves along a track). I also used python files for the first time and created an SDL file that stores the position of the platform.
There where quite a few problems to solve on the way and I want to provide you with my finished 3D Max file so that you can have a look at how I set things up.
The file includes:
-a subworld that you can enter and exit
-animations which use segments and markers to distinguish different parts
-exclude regions that enable or disable the player to enter a certain area
-using Python scripts and SDL variables to change and save the state of the subworld
-clickable objects which trigger response chains

Image

The file can be downloaded HERE.

Many thanks to all the users who've helped me solve the different problems along the way!!! :)