3D Max File Demonstrating Subworld,Python,SDL

Hi everybody,
I've spent the last two days trying to set up a subworld region (it's simply a platform that moves along a track). I also used python files for the first time and created an SDL file that stores the position of the platform.
There where quite a few problems to solve on the way and I want to provide you with my finished 3D Max file so that you can have a look at how I set things up.
The file includes:
-a subworld that you can enter and exit
-animations which use segments and markers to distinguish different parts
-exclude regions that enable or disable the player to enter a certain area
-using Python scripts and SDL variables to change and save the state of the subworld
-clickable objects which trigger response chains

The file can be downloaded HERE.
Many thanks to all the users who've helped me solve the different problems along the way!!!
I've spent the last two days trying to set up a subworld region (it's simply a platform that moves along a track). I also used python files for the first time and created an SDL file that stores the position of the platform.
There where quite a few problems to solve on the way and I want to provide you with my finished 3D Max file so that you can have a look at how I set things up.
The file includes:
-a subworld that you can enter and exit
-animations which use segments and markers to distinguish different parts
-exclude regions that enable or disable the player to enter a certain area
-using Python scripts and SDL variables to change and save the state of the subworld
-clickable objects which trigger response chains

The file can be downloaded HERE.
Many thanks to all the users who've helped me solve the different problems along the way!!!
