Orca mapping

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Orca mapping

Postby bnewton81 » Sun May 22, 2011 9:37 pm

How hard would it be to allow orca mapping in the new pyprp? In a lot of ways orca seems easier and faster. Am i wrong about that? What are the reasons orca mapping has been excluded thus far?
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Re: Orca mapping

Postby dendwaler » Sun May 22, 2011 11:38 pm

You can only use uv mapping but!
if you choose as UV calculation method "reset"
The result is the same as ORCA.
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
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