Telescope in 3dsMax

Hi,
With help from Team H'Uru I've build a Telescope like the one in the Spyroom in my new age, all the animations are working (grab, hold and release).
It uses the Python file: xtelescope and it needs the multibehaviour compound.
But now the problem, I want to have a picture that shows up when the Avatar grabs and hold the handles like the Telescopes in Uru.
I understand that its has to do with the GUIdialogtoggle python file but its seems to me that it should have a different approach then making a simple picture on a desk that pop up.
Does anybody know how to make such a appearing picture? It has to do also with Fixed Camera and probally some other unknown (to me) python file when I build one it gives a strange effect, its shows the transition from the Avatar camera, very strange.
So, maybe someone has a suggestion? I'am willing to upload the file with the working animations and their settings so far for anyone who is interested!
Wodan944
With help from Team H'Uru I've build a Telescope like the one in the Spyroom in my new age, all the animations are working (grab, hold and release).
It uses the Python file: xtelescope and it needs the multibehaviour compound.
But now the problem, I want to have a picture that shows up when the Avatar grabs and hold the handles like the Telescopes in Uru.
I understand that its has to do with the GUIdialogtoggle python file but its seems to me that it should have a different approach then making a simple picture on a desk that pop up.
Does anybody know how to make such a appearing picture? It has to do also with Fixed Camera and probally some other unknown (to me) python file when I build one it gives a strange effect, its shows the transition from the Avatar camera, very strange.
So, maybe someone has a suggestion? I'am willing to upload the file with the working animations and their settings so far for anyone who is interested!
Wodan944
