A problem with transparent objects

Hi, it´s me again.
I´m doing a lot of work on my age Afelahn at the moment, and stumbled upon a problem I can´t solve by myself.
I´m trying to make glass windows, glass cases and fish tanks, and there is always the same problem: I can´t get the material right. I tried it WITH texture, WITHOUT texture, both time it didn´t work. I used the Alpha value and set it to 0.001, and it still wasn´t transparent enough. It looks like milk glass instead of normal, transparent glass.
Then I tried to reduce any reflections, but then it looks way too dark, like the glass is black - and even then it isn´t transparent enough.
It is driving me nuts, what is it that I do wrong?
Oops, forgot to mention: I´m developing with Blender and PyPRP 1.x, for Offline-URU.
I´m doing a lot of work on my age Afelahn at the moment, and stumbled upon a problem I can´t solve by myself.
I´m trying to make glass windows, glass cases and fish tanks, and there is always the same problem: I can´t get the material right. I tried it WITH texture, WITHOUT texture, both time it didn´t work. I used the Alpha value and set it to 0.001, and it still wasn´t transparent enough. It looks like milk glass instead of normal, transparent glass.
Then I tried to reduce any reflections, but then it looks way too dark, like the glass is black - and even then it isn´t transparent enough.
It is driving me nuts, what is it that I do wrong?
Oops, forgot to mention: I´m developing with Blender and PyPRP 1.x, for Offline-URU.