Hi all,
I decided to do some tutorials on UV unwrapping using Blender.
This seems for many of us , one of the most difficult things to master.
I will try to explain what i learned myself using the trial and error method.
So this will be nor complete nor perfect, because i am still learning myself, and after 3 years using Blender i still learn every day some new things.
So if you notice something that can be done better or easyer , please do not hesitate and correct it or explain your method.
Today i will start with the first tutorial on how to unwrap a closed cylinder.
There are several ways to do that, with different results.
What is the best way?
i can't say, its totally depending on the kind of texture you want to use.
Therefore i quickly made two different kind of textures.
One texture with regtangular patterns and one with a rounded pattern.
The textures are not choosen for their beauty, but because you can easy see what happens when you apply these textures to different shapes.
Here are the two textures we are are going to use.