I've been trying to find a way to make the tapestries in Tsoidahl Prad more realistic (rather than just a perfectly smooth plane.) And after a bit of searching, I learned how to make cloth simulations. But I don't really get it... I learned how to pin the cloth with Weight Paint mode so it can hang like a tapestry, but when it's done baking, it goes back to being a normal plane!
Isn't there a way to KEEP it in it's cloth form? Or is that only visible in renders and such? I feel like there's some really simple solution, like pushing some button...