Creating Halos

Okay guys! Suppose I have a lamp or something and I want to create that soft aura or halo of shinyness around it (like the lamps along the water's edge at Ferry Terminal, or the yellow ones going up the Great Stair). What is the best way to do this, for uru's purposes? The light won't actually be affecting the avatar so I thought maybe a couple of planes set at perpendicular angles with transparent textures would work, but maybe there is a better way?
Working in Blender 2.61 with PyPRP2. thanks
Working in Blender 2.61 with PyPRP2. thanks
