This is for those who may be interested in seeing my age of Blue Garden come into existence.
Yes I initially created this age in TerraGen but then found that it was not possible to Port it into 3DS Max much less Blender. So with the exception of some screen shots that information was deleted.
for me the most important part of the age is the story and the background or in otherwords WHY, WHO and WHAT.
Then an age floor plan is created, Wherein I plan where and what is going to happen.
After the floor plan has been established then the actual age constrution can begin.
Before I begin let me state that without Dendwaller the creation of this age within Blender would never have gotten started nor would it progress.
The first 4 screen shots are of Blender before the render and that transfer to URU. There will be no futher Blender Screen shots for that would give away too much age information and make the age way too easy to solve.
The next 3 screen shots are from the first Blender Render and that transfer to URU. As you can see the first texture used is the Age Floorplan.
The next 2 screen shots are from the second Blender Render and that transfer to URU. If you refer back to that blender screen shot you will notice that there are 8 spawn points established. This gives me the ability to rapidly accomplish the puzzle solutions, and insure that the puzzles are functioning correctly. And YES there will be Puzzles.
The next 5 screen shots are from the third Blender Render and that transfer to URU
As you can see this age is STARTING to come together - Thank you Dendwaller!!!