Karkadann wrote:Not knowing much about blender I was unaware of the export option for MOULa-version shards
Not directly, but Luna has made a
UI for my
Transfusion script that allows conversion. Every Age is unique and might require some minor tweaks, but two out of the three Fan Ages on Gehn are exported directly from Blender using PyPRP, and then simply converted using Plasma Transfusion to be MOULa-compatible. (The third Age was made in Max and hasn't been modified since).
Karkadann wrote:is their any chance in getting Relativity exported for one of the MOULa shards?
There is definitely a chance. I've been too busy elsewhere to look into it deeply, but aside from all the crazy magic going on it should (theoretically) be fine. The real concern is how easily (or not) all the really clever stuff will convert over. Personally this is something I'd love to see on Gehn if it can be made to work with MOULa shards.
Karkadann wrote:Also If Sevkor can be exported from Blender for a MOULa shard, is their someone with such a shard that help test Sevkor?
That's the entire purpose of the
Destiny Shard. Allows iterative local testing of Ages on a MOULa-type server. I have something very similar set up on my personal server for doing Age building.
Karkadann wrote:Cuz I can add the physics as far as walls, floors, sitting regions, kickables ext, ext, to the mesh and texture but I have no idea how to add the linking books
Linking books are a bit messy still, and it requires cooperation with the shard owner to wire up correctly on both ends. I'd like to fix that and make it properly data-driven like I did with the journals, but alas have not had the time. It's doable, but just needs some cooperation.
Karkadann wrote:in addition I am wondering is their any additional Fan Ages in the works. It would be a shame to have a fan age library with no fan ages to add to it.
I wish there was a better way to track what Fan Ages are in progress. I've got a couple of things I'm working on, and I know there are a few posts from time to time around here about new Ages being worked on, but it's hard to get any definitive information, mostly because it's all hobbiest work. No schedules, no deadlines, and a lot of learning processes.
Karkadann wrote:Deledrius wrote: It looks very confusing from the outside.
Its just as confusing from the inside

Well, as long as we're all on the same confusing page!

I wasn't sure if I was missing something, or if you were all unaware of potential options to make your work easier. It's hard to commit time to Uru stuff these days, but if something's not working correctly with the tools where it should be (obviously, a lot of things just aren't implemented

) it helps to know about it so it can perhaps be looked into.