My new Unreal Relto

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

My new Unreal Relto

Postby dendwaler » Tue Sep 20, 2016 3:39 am

Hi all,

As i told before i started recently to learn the Unreal engine.
Importing a big project as my Cathedral was not so succesfull but did promise me a lot about how it could be once i am fluent in the new engine.

So i started small and builded an Isle from scratch, to learn from every mistake i made.

I called that Isle "My new Unreal Relto", i will publish it when it is ready
....It will be VR ready ! So if you own a Rift, put your goggles on!

Here is a teaser, The texturing is not ready, and i still have to overcome some issues.
Please tell me what you think.

bye.
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Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
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Re: My new Unreal Relto

Postby Dulcamara » Tue Sep 20, 2016 4:35 am

WOW :o :o :o

That is sooooooooo nice :)
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Re: My new Unreal Relto

Postby Ainia » Tue Sep 20, 2016 2:23 pm

Shorah dendwaler, I love the Venalem submarine and harvester! Did you "borrow" them from Rell-too? ;)

I will hope they are in good repair when you release your Age! :D
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Re: My new Unreal Relto

Postby Wamduskasapa » Tue Sep 20, 2016 9:01 pm

!! Very Nice !!

NOW - I am wondering what my Blue Garden would look like
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Re: My new Unreal Relto

Postby JanB » Wed Sep 21, 2016 12:19 am

Wow! :o Looks great! :) Keep up de good work!
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Re: My new Unreal Relto

Postby dendwaler » Wed Sep 21, 2016 12:47 am

@Ania.
Good eye! , yes i had the blendfiles because it was me that builded and contributed the Harvester to Reltoo.
The submarine, indeed also from Venalem , was also modeled by me , but never publised.
I made the Canon in the same style.
The perspective dimensions in Unreal are very different from Plasma , far more realistic.
That means that you now can enter the Riven hut, and inside there are normal proportions.
I am able to make a stair inside and make a second floor easily.

@Wam,
I am sure it will be far better.!
but realize that the textures shall be different, because the whole material construction is different and multi layering is not possible.( Lets give it a try! I am almost sure this is the way to go for fanmade ages.
Another advantage of unreal is "level streaming " , (You can define areas that the engine load and unloads new areas.)
In other terms, it not so critical on the number of vertices, if designed well.

I have not played with the blueprint system yet. The blueprints are the equivalent of the Alcscripting and drives the logic in Unreal. I noticed there is even a blueprint available for a multiplayer environment.
I am not sure about network coding though.g
Another point is , you only have the first person view. i dont want the third person view, because i want to be able to make it VR compatible.
I have high expectations for Googles daydream , i think it wil be more what the Rift should be.
Affordable and wireless. :D
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
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Re: My new Unreal Relto

Postby Wamduskasapa » Wed Sep 21, 2016 5:31 am

I have been following some tutorials on the Unreal Engine 4 and came across this forest creation MP4.

When I saw that movie I was hooked and am so wanting to see the Blue Garden created utilizing this tool. What really sold me though was this movie of the Cavern
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Re: My new Unreal Relto

Postby dendwaler » Wed Sep 21, 2016 5:51 am

I agree absolutely stunning,
but they probably did one frame a minute in that video, ,because the real work goes ...slooooooow.
Before we all manage to do that, as they did , its still quite a " journey" to go. :D
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
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Re: My new Unreal Relto

Postby Wamduskasapa » Wed Sep 21, 2016 7:14 am

I know - BUT - I can imagine searching the forest solving puzzles trying to find the keys to the entrances of 4 different areas to solve even more puzzles to return to the forest and then finally back to reality.
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