Problems with my Elevator

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Problems with my Elevator

Postby Dulcamara » Wed Nov 30, 2016 8:21 am

Hello all

in my new Age i have a elevator. (nothing new becouse there is one in ElodeasTunnelgang and Schatzkammern too). But this time i have a new problem.
I go into the elevator, all is ok . I drive downward, all ok. If i want to go out of the elevator i go one step that is ok , but then i fall down and must go to Relto.
Who can help me with this problem ?


Greetings
Dulcamara
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster

Re: Problems with my Elevator

Postby dendwaler » Wed Nov 30, 2016 12:24 pm

I recognize that as a common problem with enter and exit regions.
I completely gave up with my rising organ in the cathedral , originally i wanted that you could use that subworld to travel down to the cellars.
Anyway, you can try to make a second collider just a bit below the one where you exit. Then you fall down on this collider.
But if you place the collider not exactly horizontal , you walk a little upwards and come back on the correct height.
This sometimes works if the exit zone is only in one direction.
If the exit is round and therefore had more adjacent planes. It still didnot work on the edges.
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
User avatar
dendwaler
 
Posts: 936
Joined: Mon Jun 22, 2009 10:49 am
Location: Nederland

Re: Problems with my Elevator

Postby Dulcamara » Thu Dec 01, 2016 6:17 am

Hello Dendwaler,
thanks for your answer. I will try it with the Collider.
If it will not work, i must build many stairs and ladders :lol: :lol: ,
to get to the desired location.

Dulcamara
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster

Re: Problems with my Elevator

Postby Karkadann » Thu Dec 01, 2016 12:36 pm

Linking books might work
The Optimist see's the glass half full, The Pessimist see's the glass half empty.
Its the Realist who see's the glass is half full with air, half full with water
User avatar
Karkadann
 
Posts: 1223
Joined: Sun Aug 02, 2009 10:04 am
Location: Earth

Re: Problems with my Elevator

Postby Dulcamara » Fri Dec 02, 2016 6:15 am

Thanks Karkadann for your response :)


I have no experience with linking books in the same age. :oops:

I will see what is the best for ours explorer.
I think a little movement can not hurt. :lol:
Why always use the elevator when stairs are so healthy.
The last alternative would be to jump from the top to the ground.
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster

Re: Problems with my Elevator

Postby Jaruku` » Fri Dec 02, 2016 3:21 pm

Look at the floor or collider of the elevator that has the bounds set and how far it protrudes into the target floor's collider. it must protrude at least one foot or more. the elevator floor or collider must be slightly above that floor. I believe this is a common problem with subworlds which has plagued me as well. Also check your subworld itself and make sure that the X and Y axis in transform properties rotation are set at 0. Hope this helps.
User avatar
Jaruku`
 
Posts: 7
Joined: Thu Aug 27, 2015 6:23 pm
Location: South Coastal Bend, Texas

Re: Problems with my Elevator

Postby Dulcamara » Sat Dec 03, 2016 12:06 pm

Yeah Jaruku :) :) :)

you are my absolute hero. I think it works.

Thats great.

Thank you very, very much.

Also you Dendwaler and Karkadann, I would like to thank you for your help.
Dulcamara
 
Posts: 376
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster


Return to Building

Who is online

Users browsing this forum: No registered users and 0 guests