If anyone out there is building (not playing - I can do that just fine) Ages using a mac, I would appreciate a quick heads up as to what version of Blender/3DMax you are using plus how you set up your machine to export your creations.
I've spent about 3 weeks now trying to use Blender 2.49 (which is an nightmare to use as it flickers constantly) and I would like to be able to use something more stable and functional. Although the Pyprp (1.7) export module is there, when I export it says :
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Last login: Mon Jul 24 12:20:38 on console
Bobs-iMac:~ boblishman$ /Users/boblishman/Documents/blender-2.49b-OSX-10.5-py2.5-intel/blender.app/Contents/MacOS/blender\ ; exit;
Compiled with Python version 2.6.9.
Warning: could not set Blender.sys
Warning: could import or build sys.path
Checking for installed Python... No installed Python found.
Only built-in modules are available. Some scripts may not run.
Warning: import of sys module failed
Warning: could not import python sys module. some modules may not import.
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "/Users/boblishman/Documents/blender-2.49b-OSX-10.5-py2.5-intel/blender.app/Contents/MacOS/.blender/scripts/PyPRP/prp_Export.py", line 50, in <module>
from PyPRP import prp_Config
ImportError: No module named PyPRP
Any help would be gratefully received.