Kerrey: An Age I've been working on
Posted: Thu Mar 07, 2019 6:59 pm
So a while back I was working on a fan game project titled Darka about a splinter D'ni Empire following the Fall. I have a blog up with some concepts and references at http://www.darkagame.tumblr.com.
One of the Ages I had planned was called Kerrey, an Age I conceived around 2003 which consists of a small sandy isle with a beach house and a lookout post to observe the ocean wildlife. I drafted up a map here.
Some reference photos:
Welp, I finally managed to start working on the Age itself in Unreal. I found an environment in the Unreal Marketplace that fits the description of the Age perfectly so I purchased it. Due to my weak modelling skills I decided to look for some assets online but realized that going photorealistic was the way go. I found numerous photogrammetry objects on Sketchfab for free that were also free to use for commercial products in the event that Kerrey makes it into an actual game one day (hopefully Darka as I intended.)
Here are some screens from the progress so far:
I still need to create the beach house and the other small structures like the lookout hut and the shed and cave. Would anyone be willing to help do some 3d modelling?
So far I've added music and SFX of the waves crashing, birds singing, and wind and insects buzzing. I also added a linking book pedestal and a slew of old objects from both the D'ni inhabitation of the Age and the Age's original inhabitants.
One of the Ages I had planned was called Kerrey, an Age I conceived around 2003 which consists of a small sandy isle with a beach house and a lookout post to observe the ocean wildlife. I drafted up a map here.
Some reference photos:
Welp, I finally managed to start working on the Age itself in Unreal. I found an environment in the Unreal Marketplace that fits the description of the Age perfectly so I purchased it. Due to my weak modelling skills I decided to look for some assets online but realized that going photorealistic was the way go. I found numerous photogrammetry objects on Sketchfab for free that were also free to use for commercial products in the event that Kerrey makes it into an actual game one day (hopefully Darka as I intended.)
Here are some screens from the progress so far:
I still need to create the beach house and the other small structures like the lookout hut and the shed and cave. Would anyone be willing to help do some 3d modelling?
So far I've added music and SFX of the waves crashing, birds singing, and wind and insects buzzing. I also added a linking book pedestal and a slew of old objects from both the D'ni inhabitation of the Age and the Age's original inhabitants.