Page 2 of 4

Re: Kerrey: An Age I've been working on

PostPosted: Tue Jun 09, 2020 8:56 pm
by Yali
The bench works in UE4. Would it be possible to make the house look more photorealistic and less like Uru? I'm making this in Unreal 4 with photoscanned assets that look like this:

That means 4k or 8k textures and a higher polycount. I use http://www.cgtextures.com myself for high resolution textures.

Good work though.

Re: Kerrey: An Age I've been working on

PostPosted: Tue Jun 09, 2020 11:59 pm
by Dulcamara
I can send you the 3D models without texturing.
But I don't have the time to equip everything with new textures, because I am very busy with AlabastersDepths myself. ;)

Re: Kerrey: An Age I've been working on

PostPosted: Sat Jun 13, 2020 7:58 pm
by Yali
Yeah sure send the file ahead. :)

Re: Kerrey: An Age I've been working on

PostPosted: Wed Jun 17, 2020 9:49 am
by Dulcamara
Hello Yali,
here again the small Blendfile with the Strrandhouse, a wooden footbridge and a Water tower. Now it is all without texturing.
Anyone who is interested in these 3D models can use the file. If you are interested, I can also provide more inventory.


http://www.mediafire.com/file/dug1dmtyt ... _2.7z/file

Greetings
Dulcamara :-)

Re: Kerrey: An Age I've been working on

PostPosted: Wed Jun 17, 2020 9:59 am
by Dulcamara
UruExplorer 2020-06-09 18-47-59-33.png
UruExplorer 2020-06-09 18-47-59-33.png (730.41 KiB) Viewed 3792 times


UruExplorer 2020-06-09 18-48-08-10.png
UruExplorer 2020-06-09 18-48-08-10.png (750.58 KiB) Viewed 3792 times


UruExplorer 2020-06-09 18-48-19-78.png
UruExplorer 2020-06-09 18-48-19-78.png (670.63 KiB) Viewed 3792 times

Re: Kerrey: An Age I've been working on

PostPosted: Thu Jun 18, 2020 2:44 pm
by Sirius
Looks comfortable :)

Re: Kerrey: An Age I've been working on

PostPosted: Thu Jun 18, 2020 3:44 pm
by Yali
Nice thanks!

EDIT: Uh oh seems the blend file won't open in blender. Could you send the file as an FBX?

Actually I could also use the textured version for exploring in Uru as well.

I have a Discord server setup for the project btw which is my fan game Darka (I had a thread a while back with a demo room in D'ni) : https://discord.gg/CWrUHcF

I'll be sharing development updates and concepts there and people are welcome to join and potentially contribute. :)

Finally heres's a quick video of something new I've been working on: https://www.youtube.com/watch?v=o0JRdaQ ... jV94AaABAg

Re: Kerrey: An Age I've been working on

PostPosted: Fri Jun 19, 2020 2:47 am
by Dulcamara
It's a mystery to me why you can't open the blend files. I downloaded both links to the test myself, and it wasn't a problem for me to open the blendfile again.
However, you cannot open the file directlyafter the download with a double click. You should go to the download page (open the target folder) and from there it is best to move it to a folder of your choice. Then unzip the zip file and then you should be able to open the blend file.

Re: Kerrey: An Age I've been working on

PostPosted: Fri Jun 19, 2020 3:42 am
by Yali
Is it possible it's because I'm using the latest version of Blender? I put the file in a folder and tried opening it and it crashed.

Re: Kerrey: An Age I've been working on

PostPosted: Fri Jun 19, 2020 8:17 am
by Dulcamara
Please try this Blenderinstallation :)

http://www.mediafire.com/file/j175z8xm3 ... 20.7z/file

You can open the Blendfile with: Open recent
Fingers crossed, that that work for you.

If that does not work i have to convert all models seperat. I have tryed to export the whole file as Sfx, the program seem to work the whole day on it, but i see no result.
I am somehow at war with the Autodesk converter, whenever I want to use it again I have to reinstall it.

This whole action reminds me of a German one ballad:
There were two royal children.
They couldn't get together :lol: :lol: :lol: :lol: