Wavesets & Reflections
Posted: Tue Jul 21, 2020 7:59 pm
I have got reflections down pretty good. But I can't seem to get reflections to show up after I apply the basic water wave mod to my plane.
This is basically what I'm doing:
The plane has a basic material. Under textures I have the world environment map I created as an image cubemap (using 6 images).
This gives me a mirror finish cubemap reflection in game. All good.
Now I add the basic plasma wave mod, which gives me a pretty good wave at default settings. I put the same cubemap texture that I created in the EnvMap slot.
When I hop into the game, the wave is there, but no reflection.
I have tested this with both Static and Animated environment types, as well as both cube and plane mapping methods (using the visibility control empty object), and have even tried removing the environment texture from the plane and only keeping it in the EnvMap slot under the wave mod settings. Still giving me issues.
Any thoughts on this?
This is basically what I'm doing:
The plane has a basic material. Under textures I have the world environment map I created as an image cubemap (using 6 images).
This gives me a mirror finish cubemap reflection in game. All good.
Now I add the basic plasma wave mod, which gives me a pretty good wave at default settings. I put the same cubemap texture that I created in the EnvMap slot.
When I hop into the game, the wave is there, but no reflection.
I have tested this with both Static and Animated environment types, as well as both cube and plane mapping methods (using the visibility control empty object), and have even tried removing the environment texture from the plane and only keeping it in the EnvMap slot under the wave mod settings. Still giving me issues.
Any thoughts on this?