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Legacy of the Intangibles

PostPosted: Fri Jun 11, 2021 11:23 pm
by SereneTiki
Shorah, Explorers!

I don't think I could really pursue using the assets of the Intangibles without Max. I could only get meshes into Blender/Korman. I put some textures on Rebek and tried to make sense of errant geometry. It's certainly a spectacular setup. It's incomplete and internally contradictory in places. So, here's a first look at some Intangibles assets.

This is a link to my Blender/Korman file for Rebek. It exports to the test1 age, ID 240.

https://app.box.com/s/h2we0edx9ufyksf6j2hz3ueiwnqc02ex

TikiBear

Re: Legacy of the Intangibles

PostPosted: Sat Jun 12, 2021 7:21 am
by Aloys
Nice! Thank you for that. Somehow i hadn't thought of importing the max files into Blender.. >_> Now Blender doesn't import max files itself, but there's a number of free tools that can do that. A quick Google search led me to this tool that can convert max files to fbx that can then be imported in Blender. I guess some stuff is lost in the process, but for the most part it works. It didn't import *all* the scenes, but most of them. (the big Kahlo arena fails, bummer).

Re: Legacy of the Intangibles

PostPosted: Sat Jun 12, 2021 9:16 am
by SereneTiki
I used that tool to extract obj files. It's a bit better than the fbx extractions, but still not much data other than geometry. Extraction of obj files also fails with some max files.

TikiBear

Re: Legacy of the Intangibles

PostPosted: Sat Jun 12, 2021 9:38 am
by Sirius
Rebek is awesome. With some texturing it's a bit easier to look at, thanks !

Aloys wrote:It didn't import *all* the scenes, but most of them. (the big Kahlo arena fails, bummer).

Oh, that's normal, 3dsMax 7 itself has issues with a bunch of files. The arena is okay in my experience, but one of the Hive files crashes Max when exporting to FBX. And a few of the older DiRT files outright crash Max when opened.
And even Max can't export Cyan's materials, it seems. Annoying.

Re: Legacy of the Intangibles

PostPosted: Sat Jun 12, 2021 11:23 am
by Tsar Hoikas
At some point early in the Plasma 2 development cycle, the way PlasmaMax handled materials changed drastically enough to need another plugin to convert the max materials to the new format.

Re: Legacy of the Intangibles

PostPosted: Sun Oct 02, 2022 11:59 pm
by SereneTiki
Shorah, Explorers!

At this point everyone has had a chance to look at Rebek. I am removing my file from the server.

Tikibear