Ages; Textures and Skies

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Ages; Textures and Skies

Postby Aloys » Mon Dec 03, 2007 3:46 pm

[quote=Kierra](in edit mode with all of the verticies selected, hit spacebar>Edit>Normals>Flip) [/quote]
Really there's nothing more to it. In the 3d view make sure you use the 'Textured' drawtype, you should be able to see whether the texture shows on the outside or on the inside of your model.
Alternatively you can try >Edit>Normals>Recalculate Inside ..
User avatar
Aloys
 
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
Location: France (GMT +1)

Re: Ages; Textures and Skies

Postby Justintime9 » Mon Dec 03, 2007 3:58 pm

thx :) it works now :D
User avatar
Justintime9
 
Posts: 1188
Joined: Sat Sep 29, 2007 5:37 am

Re: Ages; Textures and Skies

Postby Aloys » Mon Dec 03, 2007 5:38 pm

Ahh good. :)
User avatar
Aloys
 
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
Location: France (GMT +1)

Previous

Return to Building

Who is online

Users browsing this forum: No registered users and 2 guests

cron