Soo... I was just following the tutorial here (http://alcugs.almlys.org/wiki/index.php/AgeTexture#UV_Mapping), in particular the part about Adding Textures to Your Age. Everything seems to have gone *alright,* the only oddities being that:
1. My objects are a monolithic gray in Uru instead of having an asphalt texture. (Probably happened just because I didn't use a cube)
2. My UV/Image Editor window display is blue with a faint asphalt behind it instead looking like pure asphalt or a grid as the tutorial described.
So I thought this would be a good time to make sure I've correctly completed the section of this tutorial about adding one's first texture (especially as I strongly suspect the tutorial might be out of date).
Here's a screenshot of what I'm seeing. Would you mind just looking and telling me if everything checks out alright? And can you explain what's up with the blue texture screen? I'm kind of puzzled by what significance that has.
FInally, the tutorial says, "If you look at the UV/Image Editor window, you will now probably see one square or triangle (maybe two triangles) stretched to 3 or 4 edges of your texture." I'm pretty sure that they're referring to my situation, in which you've just put a texture onto your object but haven't altered or done any mapping on it yet. So when they talk about seeing one square or one or two triangles stretched to 3 or 4 edges of your texture, are they referring to that blue window in the upper right of the screenshot that has a square divided diagonally into two triangles? (Yeah, it doesn't look like a square in the picture, but if you zoom out it looks like a perfect square divided like diagonally cut sandwich.)
Well, I'll continue playing with the textures and see if I can't figure out what's up. Thanks for checking me.