Yeah, the renderer is currently locked in place. I did once find an object in the PotS Ahnonay.age that showed a rectangle on screen
Since you guys are so on-fire for porting to Tao.OpenGl, I'm not going to touch it for now... I guess I'll start ripping out SlimDX soon(er or later).
Oh, and that error would definitely be no D3D Acceleration on the VM.