I loved that Cyan gave each guild its own pub. But I disagreed with how they went about it.
The DRC site had the Guildhall itself as one of the areas in restoration. Yet it never came to be. Rather than that Cyan chose to retexture the watchers sanctuary into five different pubs, when it had already been retextured from the POTS look.
IMO what should have been done, is that the five pubs all exist in one age. A large public only age. The Guildhall. The pub guilds would have consisted of rooms off of the Guild hall, based upon the design of the Guildhall itself from writings. As an example:

As you can see, each of the pubs would have branched off from the Guild Hall common room. Access to the Guildhall would have been provided via the nexus, where, if you weren't wearing a guild shirt, you'd arrive in the main room. Whereas, if you were wearing your writers shirt, you would link to the writers pub in the Guildhall. This would allow for guild members, and non guild members to visit one another, with access to the specific pubs still given, and by wearing the shirt, you'd be recognized via what guild you were in.
Off of the main room could have been stairs, leading down to look out over the Takotah courtyard. This could have been done similiar to the spyroom, where part of the city is recreated for the outside, the courtyard, and beyond that a background mesh with the rest of the city layed out onto it. Later as server space increased, the guildhall could be grafted into the public city.